Game Engines (Winter 2021): Difference between revisions
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[[Game Engines 2021W Lecture 20|Lecture 20 Notes]]: | [[Game Engines 2021W Lecture 20|Lecture 20 Notes]]: Compression | ||
===March 30, 2021=== | ===March 30, 2021=== |
Revision as of 14:06, 25 March 2021
Grading
Deadlines
January
- Jan 18, 2021: Journal 1
- Jan 25, 2021: Journal 2
- Feb 01, 2021: Journal 3
February
- Feb 05, 2021: Proposal
- Feb 12, 2021: Journal 4
- Feb 22, 2021: Journal 5
March
- Mar 01, 2021: Journal 6
Mar 08, 2021Mar 14, 2021: Progress Report- Mar 15, 2021: Journal 7
- Mar 22, 2021: Journal 8
- Mar 29, 2021: Journal 9
April
- Apr 06, 2021: Presentations
- Apr 08, 2021: Presentations
- Apr 27, 2021: Final Project
Class Schedule
January 12, 2021
January 14, 2021
January 19, 2021
January 21, 2021
January 26, 2021
January 28, 2021
February 2, 2021
February 4, 2021
February 9, 2021
Proposal meetings
February 11, 2021
Proposal meetings
February 23, 2021
February 25, 2021
Lecture 12 Notes Game AI
March 2, 2021
Lecture 13 Notes: ECS
March 4, 2021
Lecture 14 Notes: Project requirements
March 9, 2021
Lecture 15 Notes: interactive storytelling
March 11, 2021
Lecture 16 Notes: MMOs
March 16, 2021
Lecture 17 Notes: ccr
March 18, 2021
Lecture 18 Notes: GPUs
March 23, 2021
Lecture 19 Notes: Ray tracing
March 25, 2021
Lecture 20 Notes: Compression
March 30, 2021
TBD
April 1, 2021
Lecture 21 Notes: Computer Security & Game Engines
April 6, 2021
Presentations 1
April 8, 2021
Presentations 2
April 13, 2021
Play/Demo day!
April 27, 2021
Final project report (take home test) due