Difference between revisions of "WebFund 2014W Lecture 18"

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* node makes use of synthetic events
* node makes use of synthetic events
** generated by other code
** generated by other code
==multitasking==
* node is "cooperatively multitasked"
* multithreaded code is preemptively multitasked
* sane multithreading involves locking
** temporary exclusive ownership
** mistakes lead to race conditions
* node avoids race conditions while being highly concurrent
** node is fast

Revision as of 14:15, 19 March 2014

invoke versus call

  • SAME THING


Reactor pattern

  • direct contrast to a procedural pattern
  • procedural: everything is synchronous
    • each line completes before the next executes
  • reactor pattern: mostly synchronous
    • exception: event handlers
    • dispatcher calls event handlers
  • type of event-driven programming
    • event dispatcher is implicit
    • implicit "assembly line"
    • raw data comes in, dispatcher has routine(s) that match raw data
    • routine process it, leaves processed data
    • processed data matches other routines
  • normal events are incoming I/O events
    • keypresses, mouse clicks, network traffic
  • node makes use of synthetic events
    • generated by other code

multitasking

  • node is "cooperatively multitasked"
  • multithreaded code is preemptively multitasked
  • sane multithreading involves locking
    • temporary exclusive ownership
    • mistakes lead to race conditions
  • node avoids race conditions while being highly concurrent
    • node is fast