Game Engines 2021W Project Guidelines

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This page contains guidelines on the class project. This page will be updated based on questions and feedback.

Project Proposal

Your project proposal should be a relatively short document describing what you plan to do for your project. You should propose to make an original game, mechanics demonstration, or engine extension/modification.

Your proposal should:

  • Have a title and your name
  • List collaborators and explain how the collaboration will work
  • Explain your motivation for what you are doing
  • Describe what you plan to do
  • Present what preliminary work you've done
  • Outline your development plan, including milestones and dates
    • Be sure to include what you hope to have done by the preliminary report
    • Leave enough time to write your final report

Your proposal will be graded based on the following criteria:

  • 40% Writing & presentation quality (organization, grammar, flow)
  • 40% Technical scope
  • 20% Creativity

I may change the relative weights of the categories, but only if it results in a better grade (i.e., a project that is really creative but not so technically demanding might get 40% creativity, 20% technical scope).

Note that part of technical scope is whether what you propose is doable within the time you have. So, if you propose something very ambitious you should have a lot of preliminary work completed.

Progress Report

  • Discuss what you've done since the proposal.
  • Explain how your progress compares to what you originally proposed.
  • Provide drafts of what you can for the final report.

Final Report

Your report should have the following sections:

  • Introduction/Overview
  • Inspirations/Background
  • Design
  • Implementation
  • Iteration/Evaluation
  • Lessons Learned
  • Conclusion

Grading will be based on:

  • 30% Writing & presentation quality (organization, grammar, flow)
  • 30% Technical scope
  • 20% Creativity
  • 20% Evaluation/Process

Again, the weighing may be changed.