Difference between revisions of "Operating Systems 2019F Lecture 5"

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==Topics==
==Video==


Video from the lecture given on September 18, 2019 [https://homeostasis.scs.carleton.ca/~soma/os-2019f/lectures/comp3000-2019f-lec05-20190918.m4v is now available].
==Notes==
<pre>
Lecture 5
---------
Assignment 1
* signals
* signals
* background processes
* background processes
* terminal state
* terminal state
Other stuff
* assembly code
* assembly code
* memory management
* memory management
Signals
-------
* messages that processes can receive at any time
* sent by the kernel, sometimes on behalf of other processes
* (kind of like hardware interrupts)
race conditions in single-threaded processes
Memory management
-----------------
memory can be allocated
* at compile time (statically)
* dynamically, on the stack
* dynamically, on the heap
stack
-----
stack pointer = 2000
2000  2512
2004  1123
2008  4
a = 2512
b = 1123
c = 4
pop a
stack pointer = 2004
2004  1123
2008  4
push d = 9999
stack pointer = 2000
2000  9999
2004  1123
2008  4
Typical memory map
ffffffff
          command line arguments
          stack  (grows down)
          heap  (grows up)
 
          code
00000000
C by default doesn't have a heap
- that is managed by functions in the standard library, e.g. malloc()
Why is the heap such a pain to manage?
- allocations aren't ordered in time
- allocations aren't ordered in size
Heap:
Time    allocated data
Inital map:
0  ......11111111........2222222222222222....33333333333333.
Allocate #4, size 8
1  ......11111111444444442222222222222222....33333333333333.
Allocate #5, size 8 -> fail
2  ......11111111444444442222222222222222....33333333333333.
Free #4
3  ......11111111........2222222222222222....33333333333333.
Allocate #6, size 2
4  ......11111111...66...2222222222222222....33333333333333.
This problem of lack of contiguous memory is known as fragmentation
You can never escape fragmentation, but you can reduce its impact
One solution: handles
- pointers to pointers
- advantage: memory manager can move memory
- disadvantage: handles have to be dereferenced and locked before use
We almost never use handles nowadays
Another solution: fixed-sized allocation
- always allocate storage in fixed-sized blocks
- just need a way to assemble contiguous memory out of fixed-sized blocks
Filesystems on disks are normally fixed-sized allocations (blocks)
- have to assemble blocks together to get contigous, variable-sized storage
  units (e.g. files)
filesystem defragmentation tries to move blocks around so files are allocated
contiguous ranges of blocks
internal versus external fragmentation
internal: lost space inside blocks
external: lost space between blocks
If you have fixed-sized units and don't care about ordering, you eliminate external
fragmentation - but you still have internal fragmentation
</pre>

Latest revision as of 18:52, 18 September 2019

Video

Video from the lecture given on September 18, 2019 is now available.

Notes

Lecture 5
---------

Assignment 1
* signals
* background processes
* terminal state

Other stuff
* assembly code
* memory management


Signals
-------
* messages that processes can receive at any time
* sent by the kernel, sometimes on behalf of other processes
* (kind of like hardware interrupts)

race conditions in single-threaded processes

Memory management
-----------------
memory can be allocated
* at compile time (statically)
* dynamically, on the stack
* dynamically, on the heap



stack
-----
stack pointer = 2000

2000   2512
2004   1123
2008   4

a = 2512
b = 1123
c = 4

pop a

stack pointer = 2004

2004  1123
2008  4

push d = 9999

stack pointer = 2000

2000  9999
2004  1123
2008  4



Typical memory map


ffffffff

           command line arguments

           stack  (grows down)


           heap   (grows up)
	   

           code



00000000


C by default doesn't have a heap
 - that is managed by functions in the standard library, e.g. malloc()


Why is the heap such a pain to manage?
 - allocations aren't ordered in time
 - allocations aren't ordered in size

Heap:

Time    allocated data

Inital map:
0  ......11111111........2222222222222222....33333333333333.

Allocate #4, size 8

1  ......11111111444444442222222222222222....33333333333333.

Allocate #5, size 8 -> fail

2  ......11111111444444442222222222222222....33333333333333.

Free #4

3  ......11111111........2222222222222222....33333333333333.

Allocate #6, size 2

4  ......11111111...66...2222222222222222....33333333333333.

This problem of lack of contiguous memory is known as fragmentation

You can never escape fragmentation, but you can reduce its impact

One solution: handles
 - pointers to pointers
 - advantage: memory manager can move memory
 - disadvantage: handles have to be dereferenced and locked before use

We almost never use handles nowadays

Another solution: fixed-sized allocation
 - always allocate storage in fixed-sized blocks
 - just need a way to assemble contiguous memory out of fixed-sized blocks

Filesystems on disks are normally fixed-sized allocations (blocks)
 - have to assemble blocks together to get contigous, variable-sized storage
   units (e.g. files)

filesystem defragmentation tries to move blocks around so files are allocated
contiguous ranges of blocks

internal versus external fragmentation
 internal: lost space inside blocks
 external: lost space between blocks

If you have fixed-sized units and don't care about ordering, you eliminate external
fragmentation - but you still have internal fragmentation