CR: COMP 1406 Learning Objectives

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Calendar Description

Assumed Background

Learning objectives completed before this course.


Learning Objectives

Object-oriented programming

  • Given a set of requirements, be able to formulate an object-oriented
 solution, identifying appropriate objects, attributes, behaviors,
 and associations between objects (inheritance, composition), and
 making appropriate use of inheritance and override in method
 implementations.
  • Understand the advantages of object-oriented programming for
 encapsulation and reuse.
  • Be able to navigate a moderately sized existing class hierarchy,
 for example a GUI API.

General programming

  • Be able to construct a complete application including user
 interaction and the file system.
  • Be able to build an application using the Model/View/Controller
 pattern.
  • Have an understanding of scoping as an explicit concept.

Data structures

  • Have experience with simple abstract data types such as stacks,
 lists, sets, and dictionaries, and an understanding why the
 abstractions are useful.
  • Be able to solve simple problems involving elementary singly and
 doubly-linked data structures such as lists and trees.

Recursion

  • Understand the recursive view simple data structures such as trees,
 and be able to apply the corresponding recursion pattern.
  • Use recursion to devise divide-and-conquer solutions to problems
 without obvious iterative solutions, for example tree traversals and
 maze pathfinding

Efficiency

  • Have an intuitive, operational understanding of basic asymptotic
 complexity, for example quadratic vs linear time, but without a
 formal definition of "big-O".

Testing and debugging

  • Have a repertoire of elementary techniques for locating bugs in

source code.

  • Know some of the common kinds of bugs that arise in object-oriented

programs.

Topics

Topic 1

Learning objectives for topic 1

Topic 2

Learning objectives for topic 2