Difference between revisions of "COMP 3000 Essay 2 2010 Question 3"

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===Exception-Less System Calls===
===Exception-Less System Calls===
Exception-less system calls are the research team's attempt to provide an alternative to synchronous systems calls.
Exception-less system calls are the research team's attempt to provide an alternative to synchronous systems calls. The downside to synchronous system calls includes


== Critique: ==
== Critique: ==

Revision as of 13:15, 20 November 2010

3.FlexSC: Flexible System Call Scheduling with Exception-Less System Calls


Paper

The Title of the paper we will be analyzing is named "FlexSC: Flexible System Call Scheduling with Exception-Less System Calls". The authors of this paper consist of Livio Stores and Michael Stumm, both of which are from the University of Toronto. The paper can be viewed here, [1] for further details on specifics of the essay.

Background Concepts:

In order to fully understand the FlexSC paper, it is essential to understand the key concepts that are discussed within the paper. Here listed below, are the main concepts required to fully comprehend the paper.

System Call

A System Call is the gateway between the User Space and the Kernel Space. The User Space is not given direct access to the Kernel's services, for several reasons (one being security), hence System calls are the messengers between the User and Kernel Space.[1][4]

Mode Switch

Mode Switches speak of moving from one medium to another. Specifically moving from the User Space mode to the Kernel mode or Kernel mode to User Space. It does not matter which direction or which modes we are swtiching from, this is simply a general term.[1]

Synchronous System Call

Synchronous Execution Model(System call Interface) refers to the structure in which system calls specifically are managed in a serialized manner. Moreover, the synchronous model completes one system call at a time, and does not move onto the next system call until the previous system call is finished executing. This form of system call is blocking, meaning the process which initiates the system call is blocked until the system call returns. Traditionally, operating system calls are mostly synchronous system calls.[1][2]

Asynchronous System Call

An asynchronous system call is a system call which does not block upon invocation; control of execution is returned to the calling process immediately. Asynchronous system calls do not necessarily execute in order and can be compared to event driven programming.[2][3]

System Call Pollution

System Call Pollution is a more sophisticated manner of referring to wasteful or un-necessary delay in the system caused by system calls. This pollution is in direct correlation with the fact that the system call invokes a mode swtich which is not a costless task. The "pollution" involved takes the form of data over-written in critical processor structures like the TLB (translation lookaside buffer - table which reduces the frequency of main memory access for page table entries), branch prediction tables, and the cache (L1, L2, L3).[1][3]

Processor Exceptions

Processor exceptions are situations which cause the processor to stop current execution unexpetedly in order to handle the issue. There are many situations which generate processor exceptions including undefined instructions and software interrupts(system calls).[5]

System Call Batching

System Call Batching is the concept of collecting system calls together to be executed in a group instead of executing them immediately after they are called.[6]

Temporal and Spatial Locality

Locality is the concept that during execution there will be a tendancy for the same set of data to be accessed repeatedly over a brief time period. There are two imprtant forms of locality; spatial locality and temporal locality. Spatial locality refers to the pattern that memory locations in close physical proximity will be referenced close together in a short period of time. Temporal locality, on the other hand, is the tendency of recently requested memory locations to be requested again.[7][8]

Instructions Per Cycle (IPC)

Instructions per cycle is the amount of instructions a processor can execute in a single clock cycle.[9]

Research Problem:

System calls provide an interface for user-mode applications to request services from the operating system. Traditionally, the system call interface has been implemented using synchronous system calls which block the calling user-space process when the system call is initiated. The benefit of using synchronous system calls comes from the easy to program nature of having sequential operation. However, this ease of use also comes with undesireable side effects which can slow down the instructions per cycle (IPC) of the processor. In FlexSC: Flexible System Call Scheduling with Exception-Less System Calls, Soares and Stumm attempt to provide a new form of system call which minimizes the negative effects of synchronous system calls while still remaining easy to implement for application programmers.

The negative effects of synchronous system calls have been researched heavily, it is accepted that although easy to use, they are not optimal. Previous research includes work into system call batching such as multi-calls[6], locality of execution with multicore systems, and non-blocking execution. System call batching shares great similarity with FlexSC as multiple system calls are grouped together to reduce the amount of mode switches required of the system. The difference is multi-calls do not make use of parallel execution of system calls nor do they manage the blocking aspect of synchronous system calls. FlexSC describes methods to handle both of these situations as described in the Contribution section of this document. Previous research into locality of execution and multicore systems has focused on managing device interrupts and limiting processor interference associated with interrupt handling. However, these solutions require a microkernel solution and although they can dedicate certain execution to specific cores of a system, they can not dynamically adapt to the proportion of cores used by the kernel and the cores shared between the kernel and the user like FlexSC can. Non-blocking execution research has focused on threading, event-based (non-blocking) and hybrid solutions. However, FlexSC provides a mechanism to separate system call execution from system call invocation. This is a key difference between FlexSC and previous research.[1]

Contribution:

Exception-Less System Calls

Exception-less system calls are the research team's attempt to provide an alternative to synchronous systems calls. The downside to synchronous system calls includes

Critique:

References:

[1] Soares, Livio and Michael Stumm, FlexSC: Flexible System Call Scheduling with Exception-Less System Calls, University of Toronto, 2010.PDF

[2] Tanenbaum, Andrew S., Modern Operating Systems: 3rd Edition, Pearson/Prentice Hall, New Jersey, 2008.

[3] Stallings, William, Operating Systems: Internals and Design Principles - 6th Edition, Pearson/Prentice Hall, New Jersey, 2009.

[4] Garfinkel, Tim, Traps and Pitfalls: Practical Problems in System Call Interposition Based Security Tools, Computer Science Department - Stanford University.PDF

[5] Yoo, Sunjoo et al., Automatic Generation of Fast Timed Simulation Models for Operating Systems in SoC Design, SLS Group, TIMA Laboratory, Grenoble, 2002.PDF

[6] Rajagopalan, Mohan et al., Cassyopia: Compiler Assisted System Optimization, Poceedings of HotOS IX: The 9th Workshop on Hot Topics in Operating Systems, Lihue, Hawaii, 2003.PDF

[7] Kumar, Sanjeev and Christopher Wilkerson, Exploiting Spatial Locality in Data Caches using Spatial Footprints, Princeton University and Microcomputer Research Labs (Oregon), 1998.PDF

[8] Jin, Shudong and Azer Bestavros, Sources and Characteristics of Web Temporal Locality, Computer Science Depratment - Boston University, Boston. PDF

[9] Agarwal, Vikas et al., Clock Rate versus IPS: The End of the Road for Conventional Microarhitechtures, University of Texas, Austin, 2000.PDF