DistOS 2014W Lecture 10
Context
GFS
- Very different because of the workload that it is desgined for.
- Because of the number of small files that have to be indexed for the web, etc., it is no longer practical to have a filesystem that stores these individually. Too much overhead. Punts problem to userspace, incl. record delimitation.
 
 - Don't care about latency, surprising considering it's Google, the guys who change the TCP IW standard recommendations for latency.
 - Mostly seeking through entire file.
 - Paper from 2003, mentions still using 100BASE-T links.
 - Data-heavy, metadata light. Contacting the metadata server is a rare event.
 - Really good that they designed for unreliable hardware:
- All the replication
 - Data checksumming
 
 - Performance degrades for small random access workload; use other filesystem.
 - Path of least resistance to scale, not to do something super CS-smart.
 - Google used to re-index every month, swapping out indexes. Now, it's much more online. GFS is now just a layer to support a more dynamic layer.
 
Segue on drives
- Structure of GFS does match some other modern systems:
- Hard drives are like parallel tapes, very suited for streaming.
 - Flash devices are log-structured too, but have an abstracting firmware. You want to do erasure in bulk, in the background. Used to be we needed specialized FS for MTDs to get better performance; though now we have better microcontrollers in some embedded systems to abstract away the hardware.
 
 - Architectures that start big, often end up in the smallest things.
 
How other filesystems compare to GFS and Ceph
- Data and metadata are held together.
- Doesn't account for different access patterns:
- Data → big, long transfers
 - Metadata → small, low latency
 
 - Can't scale separately
 
 - Doesn't account for different access patterns:
 - By design, a file is a fraction of the size of a server
- Huge files spread over many servers not even in the cards for NFS
 - Meant for small problems, not web-scale
- Google has a copy of the publicly accessible internet
- Their strategy is to copy the internet to index it
 - Insane → insane filesystem
 
 
 - Google has a copy of the publicly accessible internet
 
 - Designed for lower latency
 - Designed for POSIX semantics; how the requirements that lead to the ‘standard’ evolved
 - Even mainframes, scale-up solutions, ultra-reliable systems, with data sets bigger than RAM don't have this scale.
 - Reliability was a property of the host, not the network
 - Point-to-point access; much less load-balancing, even in AFS
- Single point of entry, single point of failure, bottleneck
 
 - No notion of data replication.
 
Ceph
- Ceph is crazy and tries to do everything
 - Unlike GFS, distributes metadata, not just for read-only copies
 - Unlike GFS, the OSDs have some intelligence, and autonomously distribute the data, rather than being controlled by a master.
- Uses hashing in the distribution process to uniformly distribute data
 The actual algorithm for distributing data is as follows:
<math>file + offset → hash(object ID) → CRUSH(placement group) → OSD</math>
- Each client has knowledge of the entire storage network.
 - Tracks failure groups (same breaker, switch, etc.), hot data, etc.
 - Number of replicas is changeable on the fly, but the placement group is not
- For example, if every client on the planet is accessing the same file, you can scale out for that data.
 
 - You don't ask where to go, you just go, which makes this very scalable
 
 - CRUSH is sufficiently advanced to be called magic.
- <math>O(log n)</math> of the size of the data
 - CPUs stupidly fast, so the above is of minimal overhead, whereas the network, despite being fast, has latency, etc. Computation scales much better than communication.
 
 - Storage is composed of variable-length atoms