Mobile App Development 2021W Lecture 8
Video
Video from the lecture given on February 3, 2021 will be available later today.
Code
Below is the modified version of drag-demo that was created in class.
//
// ContentView.swift
// drag_demo
import SwiftUI
let boxLocation = CGPoint(x: 200, y: 400)
struct ContentView: View {
@State var location = CGPoint(x: 185, y: 100)
var body: some View {
VStack{
SuccessMsg(location: $location)
ZStack{
Rectangle()
.stroke(Color.green, lineWidth: 10)
.frame(width: 200, height: 200)
.position(boxLocation)
MovableCircle(location: $location)
}
}
}
}
struct MovableCircle: View {
@Binding var location: CGPoint
@State private var isDragging = false
@State var myColor = Color.blue
var body: some View {
return Circle()
.fill(myColor)
.frame(width: isDragging ? 64 : 128, height: isDragging ? 64 : 128)
.position(location)
.gesture(DragGesture()
.onChanged { value in
isDragging = true
self.location = value.location
}
.onEnded { value in
isDragging = false
self.location = value.location
self.location.x += 50
}
)
.onTapGesture(count: 2, perform: {
print("Circle clicked!")
self.myColor = Color.blue
})
.onTapGesture(count: 1, perform: {
print("Circle clicked!")
self.myColor = Color.red
})
}
}
struct SuccessMsg: View {
@Binding var location: CGPoint
var body: some View {
if (abs(location.x - boxLocation.x) < 20) &&
(abs(location.y - boxLocation.y) < 20) {
Text("Success!").bold()
} else {
Text("Drag the circle into the box").bold()
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}