Operating Systems 2019W Lecture 6
Video
Video from the lecture given on January 23, 2019 is now available.
Notes
Signals
- processes can register signal handler functions for specific signals
- When the kernel delivers a signal to a process, it runs the specified handler
- The C library defines default handlers for all signals (except STOP and KILL)
- When a process gets a signal, current execution is interrupted and the handler
is invoked. When the handler terminates, the process continues where it was
- Interrupted system calls return with an error EINTR.
- If the process was blocked on a system call, the system call is interrupted
and the handler is run.
- The standard library can do different things with interrupted system calls. The SA_RESTART flag says to run the system call again. It only applies to a few system calls, primarily read-like ones. (So, when a read is interrupted, it is tried again.)
I/O redirection
Command-line arguments and environment variables
- They are both stored in the memory of the process.
- They are put there by execve, as part of loading a new executable into a process (and erasing everything that was in the process's address space).
- execve doesn't necessarily change other aspects of process's state.
Code
reactive.c
#include <stdio.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
void signal_handler(int the_signal)
{
if (the_signal == SIGUSR1) {
fprintf(stderr, "Ouch!\n");
return;
}
}
int main(int argc, char *argv[], char *envp[])
{
int i = 1;
struct sigaction signal_handler_struct;
memset(&signal_handler_struct, 0, sizeof(signal_handler_struct));
signal_handler_struct.sa_handler = signal_handler;
signal_handler_struct.sa_flags = SA_RESTART;
if (sigaction(SIGUSR1, &signal_handler_struct, NULL)) {
fprintf(stderr, "Couldn't register SIGUSR1 handler.\n");
}
printf("Hello!\n");
printf("Environment variables at %lx\n", (unsigned long) envp);
printf("Argument variables at %lx\n", (unsigned long) argv);
printf("Sitting around doing nothing...\n");
while (1) {
sleep(i);
i++;
}
return 0;
}