COMP 3000 Essay 1 2010 Question 7: Difference between revisions

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=Answer=
=Answer=


Please see discussion.
== Introduction ==
 
 
== Design Choices ==
'''(A) Kernel Threads and User Threads (1:1 vs M:N)<br>'''
This is the most basic design choice. The 1:1 boasts of a slim clean library interface on top of the kernel functions. On the other hand the M:N would implement a complicated library though it would offer advantages in areas of signal handling. However a general consensus was that the M:N design was not compatible with the Linux kernel. Also the cost to implement the same would have been to high. Hence the 1:1 model was decided upon.
'''<br>(B)Signal Handling<br>'''
The kernel implements the POSIX signal handling. The kernel has to handle the multitude of signal masks. Since the signal will only be sent to a thread if it is unblocked no unnecessary interruptions through signals occur. The kernel is also in a much better situation to judge which is the best thread to receive the signal. Obviously this helps only if the 1-on-1 model is used.
'''<br>(C)Synchronization<br>'''
The implementation of the synchronization primitives such as mutexes, read-write locks, conditional variables, semaphores, and barriers requires some form of kernel support. Busy waiting is not an option since threads can have different priorities (beside wasting CPU cycles). The same argument rules out the exclusive use of sched yield. Signals were the only viable solution for the old implementation. Threads would block in the kernel until woken by a signal. This method has severe drawbacks in terms of speed and reliability caused by spurious wakeups and derogation of the quality of the signal handling in the application.Fortunately some new functionality was added to the kernel to implement all kinds of synchronization.
'''<br>(D)Memory Allocation<br>'''
One of the goals for the library is to have low startup costs for threads so that scalability is possible.The biggest problem time-wise outside the kernel is the memory needed for the thread data structures, thread-local storage, and the stack. This is to be done by optimizing the memory allocation for the threads.
'''<br>(E)Scheduling Priorities<br>'''
'''Paul:'''Please fill this section out. '''-Gautam<br>'''

Revision as of 02:39, 13 October 2010

Question

How is it possible for systems to supports millions of threads or more within a single process? What are the key design choices that make such systems work - and how do those choices affect the utility of such massively scalable thread implementations?

Answer

Introduction

Design Choices

(A) Kernel Threads and User Threads (1:1 vs M:N)
This is the most basic design choice. The 1:1 boasts of a slim clean library interface on top of the kernel functions. On the other hand the M:N would implement a complicated library though it would offer advantages in areas of signal handling. However a general consensus was that the M:N design was not compatible with the Linux kernel. Also the cost to implement the same would have been to high. Hence the 1:1 model was decided upon.
(B)Signal Handling
The kernel implements the POSIX signal handling. The kernel has to handle the multitude of signal masks. Since the signal will only be sent to a thread if it is unblocked no unnecessary interruptions through signals occur. The kernel is also in a much better situation to judge which is the best thread to receive the signal. Obviously this helps only if the 1-on-1 model is used.
(C)Synchronization
The implementation of the synchronization primitives such as mutexes, read-write locks, conditional variables, semaphores, and barriers requires some form of kernel support. Busy waiting is not an option since threads can have different priorities (beside wasting CPU cycles). The same argument rules out the exclusive use of sched yield. Signals were the only viable solution for the old implementation. Threads would block in the kernel until woken by a signal. This method has severe drawbacks in terms of speed and reliability caused by spurious wakeups and derogation of the quality of the signal handling in the application.Fortunately some new functionality was added to the kernel to implement all kinds of synchronization.
(D)Memory Allocation
One of the goals for the library is to have low startup costs for threads so that scalability is possible.The biggest problem time-wise outside the kernel is the memory needed for the thread data structures, thread-local storage, and the stack. This is to be done by optimizing the memory allocation for the threads.
(E)Scheduling Priorities
Paul:Please fill this section out. -Gautam