Mobile App Dev 2021W: Assignment 2: Difference between revisions

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==Questions==
==Questions==
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Revision as of 02:49, 13 February 2021

This assignment is still being developed.

Questions

  1. At the bottom of the screen it shows the current rotation of the image in degrees. This rotation information stored in a different format as it was in Tutorial 4's 1601picviewer-1.
    1. What is the difference?
    2. Change the program to store the rotation information the same way 1601picviewer-1 did. Be sure to add no new state variables. (Hint: Look at the documentation for TextField.)

Code

1601picviewer-2.zip

//
//  ContentView.swift
//  1601picviewer-2
//  COMP 1601 Winter 2021, Carleton University
//

import SwiftUI

struct ContentView: View {
    @State private var theImage = "kittens"
    @State private var moved = false
    @State private var magnification: CGFloat = 1
    @State private var angleS = "0"

    func resetState() {
        moved = false
        magnification = 1
        angleS = "0"
    }
        
    var body: some View {
        VStack {
            Menu("Animals!") {
                    Button("Kittens", action: {
                        theImage = "kittens"
                        resetState()
                    })
                    Button("Sad Dog", action: {
                        theImage = "sadDog"
                        resetState()
                    })
                }
            ActiveImage(theImage: $theImage, moved: $moved, finalAmount: $magnification,
                        angleS: $angleS)
            HStack{
                Text("D:")
                TextField("", text: $angleS, onCommit: {
                    if Double(angleS) == nil {
                        angleS = "0"
                    }
                })
            }.padding()
        }
    }
}

struct ActiveImage: View {
    @State private var position = CGPoint(x: 0, y: 0)
    @State private var currentAmount: CGFloat = 0

    @Binding var theImage: String
    @Binding var moved: Bool
    @Binding var finalAmount: CGFloat
    @Binding var angleS: String
    
    var body: some View {
        GeometryReader {g in
            Image(theImage)
                    .resizable()
                    .scaledToFit()
                    .position(moved ? position :
                            CGPoint(x: g.size.width / 2, y: g.size.height / 2))
                    .scaleEffect(finalAmount + currentAmount)
                    .rotationEffect(currentAngle())
                    .gesture(dragging)
                    .gesture(SimultaneousGesture(rotating, magnifying))
                    .onTapGesture(count: 1, perform: tapReset)
        }
    }

    func currentAngle() -> Angle {
        if let a = Double(self.angleS) {
            return Angle(degrees: a)
        } else {
            return Angle(degrees: 0)
        }
    }
    
    func tapReset() {
        self.finalAmount = 1
        self.moved = false
        self.angleS = "0"
    }
        
    var rotating: some Gesture {
        RotationGesture()
            .onChanged { angle in
                self.angleS = String(format: "%.0f", angle.degrees)
            }
    }

    var magnifying: some Gesture {
        MagnificationGesture().onChanged { amount in
            self.currentAmount = amount - 1
        }
        .onEnded { amount in
            self.finalAmount += self.currentAmount
            self.currentAmount = 0
        }
    }
    
    var dragging: some Gesture {
        DragGesture()
            .onChanged {s in
                self.moved = true
                self.position = s.location
            }
            .onEnded {s in
                self.moved = true
                self.position = s.location
            }
    }
}