Mobile App Development 2021W Lecture 4: Difference between revisions
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Video from the lecture given on January 20, 2021 [https://homeostasis.scs.carleton.ca/~soma/mad-2021w/lectures/comp1601-2021w-lec04-20210120.m4v is now available]. | Video from the lecture given on January 20, 2021 [https://homeostasis.scs.carleton.ca/~soma/mad-2021w/lectures/comp1601-2021w-lec04-20210120.m4v is now available]. | ||
==Notes== | |||
<pre> | |||
Lecture 4 | |||
------------ | |||
* nested views | |||
* UIkit | |||
* Apple-centered history of GUIs | |||
- mother of all demos (Englebart, 1968) | |||
- Xerox Alto | |||
- Lisa | |||
- Macintosh | |||
- NeXT | |||
- MacOS X | |||
- iPhone | |||
Why not just use HTML/CSS everywhere, instead of SwiftUI? | |||
- because then you need an entire web renderer to create the interface! | |||
- web rendering engines are BEASTS | |||
- only 3 left | |||
Webkit (Apple) | |||
Blink (Google, fork of Webkit) | |||
Gecko (Mozilla) | |||
Microsoft had Trident, but they gave up and adopted Blink for Edge | |||
UIkit is for iOS, AppKit is for MacOS | |||
- storyboard is the way you make these interfaces | |||
SwiftUI is for both MacOS and iOS | |||
SwiftUI is really a domain-specific language for building interfaces, | |||
built using Swift | |||
- some rules of regular swift apply, but many don't | |||
- really need to switch modes when doing SwiftUI | |||
- only use SwiftUI components in Views, not elsewhere | |||
</pre> |
Revision as of 20:52, 20 January 2021
Video
Video from the lecture given on January 20, 2021 is now available.
Notes
Lecture 4 ------------ * nested views * UIkit * Apple-centered history of GUIs - mother of all demos (Englebart, 1968) - Xerox Alto - Lisa - Macintosh - NeXT - MacOS X - iPhone Why not just use HTML/CSS everywhere, instead of SwiftUI? - because then you need an entire web renderer to create the interface! - web rendering engines are BEASTS - only 3 left Webkit (Apple) Blink (Google, fork of Webkit) Gecko (Mozilla) Microsoft had Trident, but they gave up and adopted Blink for Edge UIkit is for iOS, AppKit is for MacOS - storyboard is the way you make these interfaces SwiftUI is for both MacOS and iOS SwiftUI is really a domain-specific language for building interfaces, built using Swift - some rules of regular swift apply, but many don't - really need to switch modes when doing SwiftUI - only use SwiftUI components in Views, not elsewhere