Game Engines 2021W Lecture 16: Revision history

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11 March 2021

  • curprev 19:3119:31, 11 March 2021Soma talk contribs 4,324 bytes +4,324 Created page with "<pre> MMO's ----- MMOs are probably the hardest distributed applications to build What is hard when you do a distributed application? - managing consistent state - managing..."